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Free research papers and essays on topics related to: virtual worlds

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  • Artificial Intelligence - 2,478 words
    ... -language, through syntax, that we construct our world. This is the essence of Chomsky's constructivism. So we see that if we are to construct a thinking machine (or for that matter, representations in our mind of a thinking machine) this broad syntax does significantly clarify how to go about designing a computer which can take discourse as input, remember and learn, etc. . .If we realize however the syntactic nature of the minds which create the machine, we can see that it is possible for a machine to think syntactically, or at least that Searle's Chinese Room argument does not stand up, because cognition is not dependent on semantics. Thus, a thinking machine would be a purely syntact ...
    Related: artificial, artificial intelligence, human intelligence, intelligence, human race
  • Computer Animators - 1,360 words
    Computer Animators Computer Animators Animation as an art form has been around for almost one hundred years. From the earliest days of hand drawn cels, individual pictures strung together, to the complex rendering of 3-D virtual worlds, animation packs peoples' lives. Do you wonder how the computer-animated movies are made or want to become a computer animator? Computer Animation is a fast growing field. There are many different areas to of animation, computer animation is what this paper is about, history of animation and how it came to be and how to get there and what computer animators do for their job is what is in this paper. Animation was first developed in 1906 by Stuart Blackton, a y ...
    Related: computer animation, computer games, computer graphics, computer programming, computer skills
  • Hamlet Brutal Truth - 1,185 words
    ... pectacle is more than the brain-numbing flicker of images on the television set. The spectacle is something greater than the electronic devices to which we play the role of passive receptors; it is the totality of manipulations made upon history, time, class—in short, all of reality—that serve to preserve the influence of the spectacle itself. Much like Foucault’s discipline, the spectacle is an autonomous entity , no longer (if ever) serving a master, but an entity which selectively chooses its apparent beneficiaries, for its own ends, and for only as long as it needs them. Consequently, resistance is difficult and the struggle is demanding. On the one hand, Debord faults ...
    Related: hamlet, student life, virtual worlds, real life, translation
  • Virtual Reality Technology And Society - 1,857 words
    Virtual Reality Technology and Society A Report on VIRTUAL REALITY TECHNOLOGY AND SOCIETY Prepared for Social Issues in Technology DeVry, Phoenix by Joe Rykowski Kip Yeackley July 24, 1994 TABLE OF CONTENTS ABSTRACT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .iii INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 WHAT IS VIRTUAL REALITY? . . . . . . . . . . . . . . . . . . . . . . . . 1 Definitions and Terms . . . . . . . . . . . . . . . . . . . . . . . 1 Inspiration . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 THE TECHNOLOGY BEHIND VIRTUAL REALITY. . . . . . . . . . . . . . . . . . 3 Video Display Devices . . . . . . . . . . . . . . . ...
    Related: technology, technology and society, virtual, virtual reality, virtual worlds
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